In this particular case, the bottleneck can be fixed by feeding the two middle output belts with more splitters. Therefore, I usually go down to two. I think this would be adequate: Oh, I already have blue belts. Keep the main bus, build your new base close to it. ): http://www.xtermvideos.com-----------------------------------------------------My Merchandise: https://www.designbyhumans.com/shop/Xterminator/My Website (Blueprints, Mod Lists, \u0026 More! Hamburg, Giessen You could be the first review for Hamburg Legion Lanes. Search reviews. Since the process can be repeated infinitely, balancers with 2n output belts are easy to create. Place Assemblers: 1 crafting Iron Gear Wheels, 1 each for belts and assemblers, then 8-10 for Green Science. 4 should be max, as even if you run 4.. you will still run out as the belts just acts as buffer.. the real key is to have more inputs to the main buss, or and give some factorys direct link that matches theyr requirement from the furnaces. Search reviews. This is a good measure to combat "spaghetti factories" as it forces someone to plan a structured layout and move everything to use items from the bus. Most likely you will need dedicated iron/copper smelting for green circuit production since so many things take them. Create an account to follow your favorite communities and start taking part in conversations. In place they are used sparingly, 1 gear factory provides more than enough for an assembly line, and they can be placed such that the iron comes on half the assembly line, and the gears are placed on the other half. These items are often just put into chests for personal use rather than on a bus. How many main bus lines do you generally use? Some people build these assemblies off to the side, or transport these products by train as they run out of space near the beginnings of their factory. - Hamburg. Once you've decided, proceed with collecting all the resources necessary to construct your main bus. So, if only one side of that splitter gets input, as can be seen in the gif, it can only output one belt even though the side of the splitter is fed by a splitters which gets two full belts of input. Place a regular inserter and a long armed inserter to feed each Science assembler. Hamburg, Copenhagen In Factorio, having a main bus is an advantage, however it must be well-designed to make sure that it could be used properly and efficiently. Add mods to increase your enjoyment, from small tweak and helper mods to complete game overhauls, Factorio's ground-up Modding support has allowed content creators from around the world to design interesting and innovative features. Taking two belts off of this won't produce two belts worth of output, the middle one only carries half a belt to each side! - by CJ5Boss Thu Jan 10, 2019 2:40 pm, Post The easiest way to upgrade belts is simply run along the line, holding down the mouse button to place belts on top of existing ones. A good example of this are copper cables as they consume more space on a belt than in the form of copper plates. Input balanced lane balancers draw evenly from each side of the input belt, while output balanced lane balancers output evenly onto each lane of the output belt. I kinda disagree on steel. But hey, if it can give you some form of advantage, then why not try to do it? How many main lines of base resources( copper. Done! All purchases through these links help out the channel and when possible also give you guys discounts!Epic Games Store: https://www.epicgames.com/store/en-US/?epic_affiliate=jd-plays\u0026epic_gameId=undefinedHumble Bundle Store: https://www.humblebundle.com/?partner=jdplaysHow to find me?-----------------------------------------------------Feel bad about Adblocker? The resulting balancer is usually larger than a balancer that was initially designed to be throughput unlimited. Add more production to fill your belts with intermediate products: Copper & Iron Plate, Steel, Green Circuits, etc. For n n balancers where n is a power of two numbers, nlog2(n)n2 can be used to calculate how many splitters are needed. What should I put on my new main bus and how many belts of each item? ): http://www.xtermvideos.comCheck out Factorio at: https://www.factorio.comFactorio is a game in which you build and maintain factories.You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies. by MobRules Thu Jan 10, 2019 5:12 am, Post by Rjskeet Thu Jan 10, 2019 2:53 am, Post Makes doing blue science and rockets later easier as well. Putting a lane-balancer after an inherently balanced build that produces the item is also not necessary as then half of the production pauses and the other half fills the moving lane to saturation. The width of the bus can become a problem if it is very wide. It is advisable to leave space between the groups of belts of one item for underground belt to surface and for other things to cross the bus. Due to the design of the whole base, there are 4 main rails that come in from each direction and pass through a big lane junction. So you should generally have 4 iron, 4 copper, 4 green circuits, and then you can do 2/2 steel/plastic to start out, then as you progress and get other resources made you can either leave them local (for gears/copper wire) or add them to the main bus on belts of 2 - so red circuits, maybe batteries etc. Hamburg, Berlin (Airport Schonefeld) All trademarks are property of their respective owners in the US and other countries. Belt Balancers - how they work and how to make them, Finding balance: A guide to belt balancers, https://wiki.factorio.com/index.php?title=Balancer_mechanics&oldid=183149. Place Assemblers: 1 crafting Iron Gear Wheels, 6-8 making Red Science. This is the case because they use more splitters than the minimum required amount of splitters for a throughput unlimited balancer. Balancers also use the mechanic that splitters take an equal amount of items from both input belts. I was pleasantly surprised when I saw you were behind this. Green Science will share the other side. 2 iron, 2 copper, 1 red circuits, half and half blue/batteries, 2 plastic, green circuits, 2 steel. by sha664817 Fri Feb 01, 2019 6:57 am, Post Youre allowed to do your bus as you see fit. Valve Corporation. you can reduce the number of belts needed on the bus by dedicating production to the intermediates (typically the green circuit requirements for other circuits). Place 2 rows of belts along the gear, inserter, and belt assemblers, and place the snaking belt that leads to the Green Science assemblers as per screenshot below. Universal balancers can be throughput limited. A throughput limited universal balancer may only have the capacity for a few unused outputs. (As shown). Mechanical Throughput Magic (circuit-free), Frequently Suggested / Link Collections. Really quite unique in my opinion.The factory utilizes 2-8 single length single headed trains for the raw material transportation. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Split off a full belt of red circuits to go closest to the assemblers, since they are needed in highest quantity. - Just found you on Youtube last year. You are very welcome! Use your imagination to design your factory, combine simple elements into ingenious structures, apply management skills to keep it working and finally protect it from the creatures who don't really like you.Join forces with other players in cooperative Multiplayer, create huge factories, collaborate and delegate tasks between you and your friends. Lane balancers may be output balanced or input balanced. I wouldn't go over 4 belts for anything, you can pull off easily and rebalance 4 belts. - If you look at popular bus designs most of them seem to have 4 belts with 2 spaces in between. The bottleneck in this balancer is that the two middle belts only get input from one splitter. You can replace splitters and undergrounds similarly by just placing upgraded versions on top of the old, (without the need to deconstruct them). and our Place 2 rows of belts along the assemblers. Hmm I was doing 2 lines for green 1 each for blue and red and i also space my lines 4 spaces apart for all my fluids and a litter needs. - These are being used to transport items and put some of it in the centre spot (which is the main purpose of a main bus). These balancers can balance evenly between any inputs and any outputs. Make sure to watch through for all the little details!Download the save and see more info for the base in the reddit post here: https://www.reddit.com/r/factorio/comments/mef5ui/my_first_megabase_5200k_spm_beltbus/Stay up to date with new releases by Subscribing.Support The Channel On Patreon: http://www.patreon.com/Xterminator5Twitch: https://www.twitch.tv/xterminator5Discord Group: https://discord.gg/0rIlqgn3wPmrmtWmMy Twitter: http://www.twitter.com/Xterminator5My Website (Blueprints, Mod Lists, \u0026 More! With that, here's a main bus guide for Factorio, including the blueprint, designs, as well as alternatives and other important details. Some players eventually phase out the main bus entirely in favor of robots. - This page was last edited on 31 August 2020, at 10:02. In Factorio, having a main bus is an advantage, however it must be well-designed to make sure that it could be used properly and efficiently. You're going to need more than a single belt of iron and copper. The concept of a Main Bus is to put the most used and useful ingredients in a central spot to use for assembling machines. by RLS0812 Thu Jan 31, 2019 3:22 am, Post Press J to jump to the feed. The direction of a bus, being horizontal or vertical depends on personal preference and how one likes to work on the production that splits off it, which can almost always be expanded for greater use later on. With splitter priorities that were added in 0.16 it is very simple to split off a belt from a main bus while ensuring good throughput properties. - Using a non-prioritizing split-off will only distribute the shortage, not magically create more production. - Look into what products use your resources and how many of those resources you can produce. Many balancers fail to balance properly once an output backs up or if an output is not used. A corner is not unheard of but very unusual and is often only necessary when a lake appears that is not planned for. Post all other topics which do not belong to any other category. Split-off designs aren't strictly necessary but help immensely. Maintaining a main bus would require you a lot of effort and time to do it, including re-balancing your belts. how many belts of iron/copper/green circuits should I make, I'm currently planning on doing 4iron,4coppper,2green circuits. Balancers that are input balanced take evenly from all input belts/belt lanes. - Incredibly helpful, thanks for the effort. Mister's Bar and Lanes. Whether one uses a bus is often decided before starting a map or when first building an array of furnaces. http://www.doomeer.com/factorio/#1132bbbbbbbbbbrrgrrrrrgrrrgrgrrrrrrrrrgrrrrrrB10rB12rB24rrrrgrrrrrrrrrrrrrrrrrrrrrrrrrrrA1rrrA1rrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr. Lubricant: Used in making Electric Engines & Express (blue) level belts, splitters and undergrounds. There are also over 200 trains on the map.Overall a very impressive and extremely satisfying base, both visually and with its huge and efficient production capabilities. The following are two designs for a split-off off a 4-wide bus that feature an in-line lane-balancer(by reddit user /u/moomaka). 3 is not wise since it is hard to tap properly and rebalance. by vanatteveldt Tue Jan 29, 2019 7:14 pm, Post - The 4 line meta comes from a time of fixed underground lengths and the need for even balancer sizes. - Chests between each belt structure move items along as well as providing a collection place for pickup. The priorities can be set in various ways but this should not distract from the fact that more resource input should be added whenever this becomes a concern. Yea, that's fine, to make gears where they are needed. Every item that is used in more than one recipe, got it's own production area with train inputs and train outputs, in my 2700 SPM game. Oldenburg, Hamburg Try Facebook: https://www.facebook.com/JDPlay5/Grab me a coke with paypal: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick\u0026hosted_button_id=YQYEAQV29Q2HC Feeling generous i have a amazon wish list: http://a.co/jc2vzrv 0eNqVld9ugyAUxl/FnKstwRbwT1sfY7fL0mhLHIlFh9DMGN99qO1mWrrCFfHI9+NwvgP0UFSaNZILBVkP/FCLFrL3HlpeirwaY6prGGRw5lJpE0Eg8tMYmGeEFAYEXBzZN2RkQB7Kt4WSWpVcsdNC1lRcKSYXsshBpmQu2qaWKixYpRbiePhAwITiirN509NHtxf6VJhlMvKIgaCpWyOrxbiqQYUUQWeGeBgTusFQdwz5BxN5ZxPZMLE3htowiTMGXykIjlyyw/wrtjBT70LdQKkFuvmFamO7LGVtxidY01bXXqq1avTYNXfgrW8hsa2Ou/v2tqS1SubEiA1BsKcX+HnVCPH1lzhAqb8X+M8KLh44QSKHIl6sxavEIVHvQ2I3JvEx13rMSOqCwBeEPYuN72as9wbZ+p5OgzEX7HQZZ4tnBkGVG52J0XDaUyB5+amCl6IL1nqtBf/SbE9fg9xMPTPZTuA0jmmabiihu2H4AQXcOK0=, 0eNqVlNFugzAMRX8F+WmTwkpSSlc+Y6/TVEEbdZZoYMGphir+fYZOHVrTijwhQu7J9Y3xGcrK6caiIcjPgLvatJC/n6HFgymqYY26RkMOJ7TkeEWAKY7DwmVHrKAXgGavvyGXvQhQvk2UyqtE0seJrKmQSNuJbDlDRrYwbVNbiktd0USc9h8CtCEk1Jeix5dua9yx5GNyeY8hoKlbltVmOJVRMW/t+JH2g6F/GDUbkzygLIPNLH2YNBijfJjVbMzVjIA9Wr27fFIeZnZ707cJvaweuFpfCY6v2B5szc/HWQ++ftumdtS4oUFuuK+hoSU+d5sZ9cXXAqUPIZPA3L1GpAy9Pb8ZFRx38pc2mjthy+BO97tLQ+L2tpNcBXSk30QWWov3p5XrwBHCFJ5t4xzMJxNeQFWwjNdUPFYUWTx8UvRUdtHCLZzBL6e36jkqeetJ23bkZmmqsmytpNr0/Q+uzw2D. Place another belt along the output side of the assemblers. For a comparison of belt, logistic robot and railway transport systems, refer to the Transport use cases tutorial. Main reason I run a 4/2/2 bus for my start base is that it allows me to produce continuously produce a SP3 and PM3 module in yellow assemblers and still have enough resources for 10/12/24 science in blue assemblers. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Same with the production that is to the side of the bus, leave space between the builds for later expansion or belts that go between, at least three, six to ten is fitting. - I've never been a fan of the central bus. Additional referece for all that is Factorio: Thanks to everyone who shares their ideas on the forums & YouTube! A guaranteed method to achieve throughput unlimited balancers is to place two balancers back to back that fulfil the first condition for throughput unlimited balancers (100% throughput under full load). When one doesn't have enough production to saturate a belt (or splits it into more) then this can be called a "fake"-bus as it can not be saturated. - Use your imagination to design your factory, combine simple elements into ingenious structures, apply management skills to keep it working and finally protect it from the creatures who don't really like you.#Factorio1.0 #FactorioFundamentals #Tutorial-----------------------------------------------------Want to help out the channel? When your need for materials becomes too great, you may want to consider moving some production OFF of the bus and feeding it in from other locations. READ MORE: Rust: How to fix screen tearing. - To balance belts it has to be made sure that the output belts contain an equal number of items from each input belt. That means that a splitter can be used to put an equal amount of items on two belts. Please see the. Creating a train grid factory. Most basic science is done and I reworked it to start pushing towards beacon based systems. Generally my main bus consists of iron plate, copper plate, and coal. (Many products require both iron plates and gear wheels). And instead of rebalancing you can use priority splitters. While I might leave room for 4x iron/copper, 2x everything else, the setup normally doesn't live long enough for me to flush it out completely. Advertisement Support me on Patreon: https://www.patreon.com/JD_PlaysMy Twitter For details of upcoming live streams and anything else 280 Char or less: https://twitter.com/JD_Play5Chat with me live on Discord: https://discord.gg/G6FcZPpTwitch for all your Live Steaming needs: https://www.twitch.tv/jdplaysFeel like being hit in the face, with a book? It includes all the methods you need to take the designs and blueprints from the beginning on constructing your main bus, all the way up to using it to gain the advantage. We have located 2 bus terminals and one bus stop in Hamburg. How many bus stops and stations are there in Hamburg? Some items are a good candidate to be built "on-site" meaning not carried by the bus but rather made where they are needed. I do put steel and batteries on the bus. Some of the most popular companies departing from Hamburg are: Comati PSG, DTG Deutsche Touring GmbH, Sindbad, Union Ivkoni, Winew and Rute Auto. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. #Factorio #FactorioBaseTour #FactorioBeltMegaBaseOutro Music: Rubik [NCS Release]Provided by NoCopyrightSoundsYou can find the track here: https://www.youtube.com/watch?v=A2AydJcUKR8Please check out the Artist by following these links!Electro-Light Facebook https://www.facebook.com/ElectroLight Twitter https://twitter.com/ElectroLightEDM SoundCloud https://soundcloud.com/maskedacoustic Distrion SoundCloud https://soundcloud.com/distrion Facebook https://www.facebook.com/distrionmusic Twitter https://twitter.com/Distrionoficial This is done by adding two more splitters at the end of the balancer, as it can be seen here: However most balancers' bottlenecks can't be solved as easily. IMPORTANT: Guide will be updated for Full Release when I can find the time to do so! Heya Gmanicus! For very large amounts of items railways may be a better alternative that can not only carry large amounts of ore but also the intermediate and end-products. Other times, this is not an option. Use the belt throughput numbers to determine how many lanes it should have. - by Rjskeet Thu Jan 10, 2019 1:55 am, Post This is especially deceiving when the item isn't moving and all belts have filled up as these belts can't carry the amount they lead one to believe they can. Personally, Ill run 8 lines of copper, 8 lines of iron, 2 lines of steel, and 1 line each for coal and stone. The Steam Community of Rust shared some insights on how to design and build your main bus. Do you just want to finish the game, or do you plan on continuing after the rocket? by astroshak Thu Jan 10, 2019 2:08 am, Post - That means that a splitter connected to two input belts will evenly distribute those items onto the the two output belts. The output from putting them on something like green circuits feels impressive because of the output from so few assemblers, but it's much more effective to multiply blues, then reds, before greens! This item will only be visible to you, admins, and anyone marked as a creator. Phone number (716) 649-0940. When you purchase Place these one tile away from the Red Science output belt. (I normally skip red belts and go straight to blue to save myself the annoyance of replacing the bus 2 times). Berlin, Hamburg The base uses a combination of Solar and Nuclear power to supply the whopping 30GW of needed power when the factory is going full tilt. by astroshak Thu Jan 10, 2019 1:44 am, Post Hamburg It comes out 83 iron/sec (3.11 red belts), 104 cu/sec (3.9 red belts), and 56 green circuit/sec (2 red belts). Place Concrete or Stone Brick under a couple lanes of your bus & in one of the spaces between lanes (at a minimum) since it gives you a speed boost when running. Hamburg, Siauliai One of the most notable designs include the use of conveyor belts. While the core gameplay is in the form of the freeplay scenario, there are a range of interesting challenges in the form of the Scenario pack, available as free DLC. All trademarks are property of their respective owners in the US and other countries. There's a lot to consider when building a main bus. This formula is based on the number of nodes in a Bene network, which is essentially the same as a throughput unlimited balancer it allows any input to reach any output. Amsterdam, Hamburg It will just depend on you on which design you would do as long as the conveyor belt is included. - Universal balancers solve this issue by having the back-looping built in. - This is a good measure to combat "spaghetti factories" as it forces someone to plan a structured layout and move everything to use items from the bus. Alternatively, one can make split-off setups without priority splitters. Gears: While the ratio of iron plates to iron gear wheels is advantageous ratio-wise, (2 plates makes 1 iron gear wheel), I've found (through real experimentation) that it is much more efficient to make Gears locally. Comati PSG Zentral-Omnibus-Bahnhof Bus terminal, Hamburg, Comati PSG Zentral-Omnibus-Bahnhof Bus terminal. Glad you found it useful! Upgrade belts when more throughput is needed. I dont make any two buses identical unless Im following a blueprint for some starter base. This can lead to designs of a base consisting of only train-stations with small logistic networks without any belts. I'm not a fan of linear buses, but I would urge you to plan out a production target and design according to that. I love using helmod to do all calculations in-game, but of course a spreadsheet is fine as well. Make sure to re-balance belts after you split from them. Espaol - Latinoamrica (Spanish - Latin America). Bus terminal is located approximately 2.2 km from the city centre, which is approximately a 10 minute ride. Frankfurt (Airport), Hamburg These start out as iron chests, upgrade to Passive Providers, then to Requesters as earlier belts are phased out. If you want to get away from spaghetti designs, building a Main Bus will allow you to reach a vast throughput of materials through your factory. What should be on main bus Factorio? When more than the number of allowed outputs backs up, the universal balancer behaves like a normal balancer, and may not balance properly. Steel is usually the one I'm short on. by ultralance12 Tue Jan 29, 2019 4:53 pm, Post Munich, Hamburg I have made about two lines of iron and copper in my last few vanilla games. A bus often starts at the smelting of iron, copper and steel, and then over time and distance gains more and more different items. Bowling. https://steamcommunity.com/sharedfiles/ =754378586. Place assemblers in a grid-like pattern as shown, adding belts, inserters, and power poles. But for some other parts of the bus you can easily do 6 belts next to each other Hamburg, Siegen One of the most popular alternatives is the modular outposts. A recommended number is two free spaces for every group of four belts, although leaving more space can be useful too. I've had many playthroughs of the vanilla and mildly modded factorio but until now have consisted of main bus's of ingredients and trains that only bring ores from long distances to feed the fires. Mad respect. What items one puts on a bus is a personal preference. Two science packs made efficiently and traveling together on the same belt! This item will only be visible in searches to you, your friends, and admins. Post it really stacks up over the 5/6 process steps to make a rocket. Press question mark to learn the rest of the keyboard shortcuts. When logistic robots are available one might start moving some items by robots instead of using the bus. What is your definition of "main line bus" ? Raw materials such as Iron, Copper, Oil etc are delivered via trains and are then turned into all 7 types of science using a large main bus. at minimum put 4 productivity 3 modules on the rocket silo for to reduce supplies needed for the rocket by 40%. Here are some things people have put on their bus in the past: Each of these items would get a dedicated line of belts from which one would draw from if there is a need for the item. by Serenity Thu Jan 10, 2019 12:18 pm, Post Hamburg, Kolding 4 iron and 4 copper is fine. Each of these is essential to your main bus design: Iron Plates x4 (recommend x8) Copper Plates x4 (recommend x8) Steel Plates x1 (recommend x2) Green Circuits x2 (recommend x4) Red Circuits (Advanced Circuits) x1 (recommend x2) Blue Circuits (Processing Units) x1. In general, no block should be greatly than 4 but 1 and 2 are fine. The following designs have the additional property that if the incoming belts are fully saturated then the split-off belt will be full (recall that a single splitter with a single full input belt will by default split off a half-filled belt). Here is a checklist of those: READ MORE: Rust game file size: How big is the download? Usually I make factories which consume 500 k - 1M iron plates per hour (4-8 blue belts), but three trains transport iron to green circuit factory, steel factory and main base (in which science packs are produced). One downside to this can be that all resources are used up before every machine gets fed. Thus up to a full belt can be delivered and the remaining resources can go through on the main bus. Hamburg, Pristina Belt balancers utilize the mechanic that splitters output items in a 1:1 ratio onto both their output belts. Grouping differing items together can cause problems when splitting them off, hence only groupings of two differing items is recommended. Would you say that I should have more chopper and iron? Over time, I've built a large number of factories here are some examples of Main Bus systems that I've used. First of all, you'll need to think of the best area in where to put it. That means that a splitter can be used to put an equal amount of items on two belts. 7. by Hannu Wed Jan 30, 2019 7:28 am, Post If you believe your item has been removed by mistake, please contact, This item is incompatible with Factorio. if its easier on the group to explain, I'd be happy to be suggested a video that covers such dilemmas and any others that I'm not yet imagining. But when you discover the most important ones, you'll eventually have a grasp on it. What bus companies operate the routes starting from Hamburg? 0eNqVllFugzAMhq9S5WmToCUh0JYz7AbTNEGbVdEgQSFUQxV3n4ExsTVs8VOEyf/Z2I7DjRRlK2ojlSXZjciTVg3Jnm+kkReVl4PNdrUgGblKY1uwBETl1WCYdoSc9AGR6iw+SEb7AKF8WiiZUymtqBayupTWCrOQxR4ya3LV1NrYsBClXYh5/xIQoay0UkwfPT50r6qtCnCT0W9GCwpzMRrWiRKQWjcg1GrwC7AQNnewQERzGLq1dTs4vAMzBBjDjRHcCMHla8m8o7KZ6qAk3pTwCwNdQc7SiNP0jjugKRpKf0JTB3R/33OrBafb5H/gAV+Y32F6lOmI98LwXmiE795VN1KteaHehZ0L4eo5yrCty5yYGItxR8PxEyXqPZKV+DRstE1Goju01AMxEyInwefU0D9jOCCz7I7j6D8SphQ7S84iTE6dA49R9ElhHtVmDH3OvbAxon7u78XeE5B4uILH6zpb/IgEpMxBBjYejqFsSvFmNw9Ft9m1u0rrKn/PH2HbVZhmGiicszTdM8qOff8JVpvtyQ==, 0eNqdlt1ugjAUx1/F9GpLitJDReUxdrssC2jjmkFLSjEjhndfwbkQLabHq4bC/3c+e8qZFGUraiOVJdmZyL1WDcnez6SRR5WXw57takEycpLGtm6HEpVXw8bli4iTnhKpDuKHZKynCOXbRAlepbSimsjqUlorzESWBMisyVVTa2OjQpR2Iub9ByVCWWmluAQ9PnSfqq0KZyZjcwxKat04mVaDVYeKEkq6YekHh24w8I9pnWFzNNqtcyB2BdFrNLq1dTv4fQdOMGBAgDkCHCO4a3RCmS+hKRoDPswmHAMPvNk+UV53UMhBGrG/vIOA3O2eKDbMmZFqxgqLn4gG8NGw8LPlN8J9UMBCb+vggyb3A2juELDlOgDIse0b+9qOrQP8imC5HhHezmVpCIL9IfxebEIQ8UMvtuhpE/cBnbzDptk7JCDGpNk//xn+TEFAhAD4kRDETTA19Ycc3uPxNffuMh4v7mzyS0JJmTuZ2+PR6MvCyOOXXbwU3WLVriqtq/w7f3XfnYRpRmjKOaTpBhjs+v4XLT/v+g==. However, in most cases a belt is split away from the main bus that can deliver the resource to a sub-factory. I am currently thinking bigger now and starting a new game with a starter base and then working on building 'towns' that each produce stuff and use trains instead of a main bus to move supplies between the towns. They are also inefficient to belt -- 1 copper plate makes 2 copper cables, inflating the need for belts by two-fold! Aarhus, Berlin This page was last edited on 23 November 2020, at 11:18. Split off iron in two places (for throughput), and a half-belt of green circuits. Having smaller groups of only one or two is also not a bad thing. by Miravlix Thu Feb 07, 2019 11:19 am, Powered by phpBB Forum Software phpBB Limited. Buy Factorio here: https://www.humblebundle.com/store/factorio?partner=jdplaysMore tutorials: https://www.youtube.com/playlist?list=PLnIE0W-m629c4nhPTspGRVm35Zr80CZTgWelcome to my Factorio Tutorial series where I'll be trying to teach you guys everything I know about Factorio. Neatness matters! for example, there will be dozens or trains that will want to get at the green circuits, so I will need train wait platforms but I'll need so many of them (have at least one wait platform for each train that wants green circuits just in case of bottlenecks) that there will be a whole grid just made up of wait platforms that not much room for actually making the circuits. Blue belt can transport 40 items per second fully compressed.